//==============================================================================
// minion_anim.txt
//==============================================================================

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define skelSword
{
   set hotspot
   {
      version
      {
           Visual Attachments G Sword Bronze
      }
   }
}
//==============================================================================
define WraithShield
{
   set hotspot
   {
      version
      {
	   visual attachments g shield large iron
replacetexture attachments g shield copper/attachments g shield wraith
      }
   }
}

//==============================================================================
define birthrocks
{
   set hotspot
   {
      version
      {
         Visualparticle Special E MInion Birth Rocks
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E MInion_BirthA
replaceTexture special e minion map/special g wraith map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false MinionBirth checkVisible checkOwner
//-- end auto generated section
			connect ATTACHPOINT birthrocks hotspot
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E MInion_idleA
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
          }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E MInion_FlailA
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
          }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E MInion_walkA
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
             tag FootstepLeft 0.30 true   
            tag FootstepRight 0.80 true   
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
	SetSelector
	{
	      VariationLogic
	      set hotspot
	      {
	         version
	         {
	            Visual Special E MInion_boredA
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	         }
	         version
	         {
	            Visual Special E MInion_boredB
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	         }
	      }
	}
   }
}

//==============================================================================
anim Death
{
   SetSelector none 
   {
 	SetSelector
	{
	      VariationLogic
	      set hotspot
	      {
	         version
	         {
	            Visual Special E MInion_deathA
replaceTexture special e minion map/special g wraith map
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	         }
	         version
	         {
	            Visual Special E MInion_deathb
replaceTexture special e minion map/special g wraith map
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	         }
	         version
	         {
	            Visual Special E MInion_deathc
replaceTexture special e minion map/special g wraith map
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
	         }
	      }
	}
  }
}

//==============================================================================
anim Attack
{
   SetSelector none 
   {
	SetSelector
	{
 	    VariationLogic
	    set hotspot
     	    {
	     	    version
	     	    {
	            Visual Special E MInion_attackA
//-- end auto generated section
	            tag Attack 0.47 true   
	            tag GenericSound 0.40 true 
//-- end auto generated section  
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	     	    }
	     	    version
	     	    {
	            Visual Special E MInion_attackB
//-- end auto generated section
	            tag Attack 0.29 true   
	            tag GenericSound 0.40 true   
//-- end auto generated section
replaceTexture special e minion map/special g wraith map
				connect hotspot eclipseSFX hotspot
              connect RightHand skelSword hotspot
              connect LeftForearm WraithShield hotspot
 	            }
	    }
	}
   }
}
